Sinfar Wiki / Player ResourcesLeveling on Sinfar/Arche Terre Tour
Mur/Xion starter areas → canyon or cave → Shadow Cave/felldrakes or undead → Hivernales yetis → Lomidar catacombs.
Solo martial characters or casters; choose the middle branch
Multiple complete itineraries; canyon correction applied
Route at a glance
- Levels 1–4/5 — Mur County or Xion starter areas
- Levels 5–12 — Desert of Kharash / Canyon of Kharesh
- Levels 12–18/20 — Connected Canyon Cavern — stingers
- Levels 18/20–26/27 — Choose: Shadow Cave/felldrakes, or Desecrated Village/Mausoleum
- Levels 26/27–35/36 — Hivernales yetis
- Levels 35/37–40 — Lomidar Cemetery Catacombs
Levels 1–4/5 — Mur County or Xion starter areas
Go: Explore Mur County Center. Use Mur’s sewers for rats/beetles, or Xion’s northwest-leg ruins for rats. Xion’s northeast leg has low-level undead.
Hunt: Build your first material stock and learn the nearby bank, forge and shops.
Prepare: Start with rats. Going through an arbitrary Xion door is not the same as entering its starter rat area.
Keep: Animal hearts; Mur beetles supply bellies for later resistance gear.
Levels 5–12 — Desert of Kharash / Canyon of Kharesh
Go: Captain Anienka in Mur County Center → Sambrune → dragonkin traveller on/near the arrival boat → canyon/Everneige destination.
Hunt: Fight the outdoor encounters appropriate to your current tier.
Prepare: Use AC and physical mitigation, then adjust for the actual spawned enemies. Stay on the roadway if bypassing combat.
Keep: Components and loot reported; the builder says drops remain broadly similar to the previous encounters.
Levels 12–18/20 — Connected Canyon Cavern — stingers
Go: Continue toward the lava bridge and the connected cave described in the older guides.
Hunt: Fight stingers and stinger mages.
Prepare: Fire resistance is the repeated requirement: historical accounts recommend 10–15/- or suitable spells. Do not assume the changed outdoor spawn bands also apply inside.
Keep: Scales and other components; retain beetle bellies for fire-resistance crafting.
Levels 18/20–26/27 — Choose: Shadow Cave/felldrakes, or Desecrated Village/Mausoleum
Go: Martial/sneak branch: Port Embria Docks → west then north → Surroundings of Belmorga Pass → cave near the northeast. Felldrakes occupy the first map of the nearby Ice Drake lair. Caster branch: Durakiss Arrival → Slums → southeast gate → cemetery → east to Desecrated Village; Mur Mausoleum’s first level is another option.
Hunt: Shadow Cave has bugbears/imps; the lair’s first map has felldrakes. Village/mausoleum enemies favor different tactics.
Prepare: Cold protection and physical defense for the cave branch. Mind protection for the village; an old rogue report found its sneak-immune enemies unsuitable. Do not enter the Ice Drake lair’s second map at these levels.
Keep: Components and loot; choose based on your build rather than making every character visit every option.
Levels 26/27–35/36 — Hivernales yetis
Go: Captain Anienka in Mur Center → Hivernales. Use the ordinary yeti areas and nearby cave entrances.
Hunt: Rotate suitable surface/cave yeti encounters.
Prepare: High AC, DR, healing/regen and Will protection recur in the reports. About 50+ AC is an old geared-melee benchmark.
Keep: Giant hearts and equipment; later sources describe +6 loot.
Levels 35/37–40 — Lomidar Cemetery Catacombs
Go: Captain Anienka → Lomidar Village → west to the cemetery → map-pinned crypt/catacomb entrances → deeper enemy areas.
Hunt: Use the two undead/monk maps, resting outside the loop as needed.
Prepare: Handle undead and living monks separately. Avoid the deeper blighted-drow level unless with a suitable group.
Keep: Components and loot similar to the Cathedral exterior, according to Ghengra.
Changes and conflicting advice
AT scorpions changed outdoors
The 2017 fixed scorpion/stinger sequence predates Stranger’s 2022 canyon redesign. The new outdoor tiers are 1–10, 11–20, 21–30, 31–39 and 40; connected Canyon Cavern and Crystal Cave retain their original encounters.
Keep stingers as an inside-cave option; use the updated scaling canyon description outdoors.
Connected routes
Use these guides for the alternative starts, connecting stages and late-level finishes mentioned above.
Canyon of Kharesh · Classic Sinifer Circuit · Icenfar · Saban
Report a change
Found a changed area, monster or route? Please report it to the team in Discord #leveling. Include the guide name, exact area and server, your character level/class, what changed, and when you checked it. A screenshot or current in-game description helps us update the right step.
Guide: Leveling on Sinfar/Arche Terre Tour. Use the Discussion tab if you prefer to leave a wiki note. Player reports will help keep these guides current.
Sources and attribution
Original authors, displayed dates and message/post IDs are retained below. Discord links may require Sinfar server access. Initial research: 15 October 2026; Player Tool and Lotus field evidence: 16 October 2026.
- D079 — A2; 8/8/25, 11:54 PM. #leveling · Original message ID: 1403587304844693634.
- D205 — The Carcerian; 8/19/25, 2:58 PM. #leveling · Original message ID: 1407438507223416874. (edited)
- F75482 — Scarface Orcbane; Sat Aug 15, 2015 11:01 am. Arche Terre Leveling · Original post ID: p75482. Last edited by Scarface Orcbane on Tue Aug 18, 2015 8:26 pm, edited 1 time in total.
- F76892 — Kricket; Sun Oct 11, 2015 8:05 pm. Re: Arche Terre Leveling · Original post ID: p76892.
- F77988 — Ghengra; Tue Dec 08, 2015 12:29 pm. Re: Arche Terre Leveling · Original post ID: p77988. Last edited by Ghengra on Fri May 20, 2016 3:37 am, edited 1 time in total.
- F78271 — Charity Case; Fri Dec 18, 2015 11:29 am. Re: Arche Terre Leveling · Original post ID: p78271.
- F78277 — Ghengra; Fri Dec 18, 2015 1:42 pm. Re: Arche Terre Leveling · Original post ID: p78277.
- F78284 — Xordac; Fri Dec 18, 2015 4:31 pm. Re: Arche Terre Leveling · Original post ID: p78284.
- F78481 — Locust; Fri Dec 25, 2015 3:15 pm. Re: Arche Terre Leveling · Original post ID: p78481.
- F78486 — Scarface Orcbane; Fri Dec 25, 2015 11:14 pm. Re: Arche Terre Leveling · Original post ID: p78486. Last edited by Scarface Orcbane on Wed Feb 10, 2016 8:27 pm, edited 1 time in total.
- F93502 — Ghengra; Thu Mar 09, 2017 1:21 pm. Ghengra's AT Leveling Guide ("AT Route") · Original post ID: p93502. Last edited by Ghengra on Thu Aug 03, 2017 6:22 pm, edited 25 times in total.
- F95578 — Zilvai; Thu May 04, 2017 6:29 pm. Zilvai's Merry Leveling Guide 2k17 Edition · Original post ID: p95578. Last edited by Zilvai on Sat May 06, 2017 1:05 pm, edited 1 time in total.
- F114045 — Stranger; Tue Aug 23, 2022 10:28 am. Re: Ghengra's AT Leveling Guide ("AT Route") · Original post ID: p114045.