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Dread / Tanaroa → Arche Terre or another late region
Dread

Explore → Tanaroa monkeys → flying lizards/lizardfolk or outdoor undead → yetis/demons or another finish.

Best fit

Martial area attacks or casters; no dependence on the old pyramid

Evidence

Multiple recent outdoor reports

This route uses recent outdoor hunting reports. It deliberately does not depend on the old indoor crypt/pyramid, whose restoration remains unresolved. No precise host-server assignment is inferred from the name Dread alone.
All twelve routes
Compare other regions and play styles.
Gear and preparation
Materials, resistances and forging targets.

Route at a glance

Levels 1–3/4 — Explore Tanaroa and boat destinations

Go: Travel to the Village of Tanaroa and use safe exploration to prepare.

Hunt: Learn the gate and nearby boats before choosing a hunting branch.

Prepare: Basic defenses and healing.

Keep: Exploration XP and starting supplies.

Evidence and route notes

Sources: F89179 · D073

Levels 3/4–12/13 — Monkey Island; optional flying lizards

Go: The monkey transition is by the village gate. A separate early caster account recommends flying lizard men adjacent to Tanaroa.

Hunt: Monkeys are the most repeated early stop. Flying lizards provide an alternative once manageable.

Prepare: A summon and buffs support the early caster version. Keep the distinct monkey/lizard spawns separate.

Keep: Animal hearts; flying lizards also reportedly drop scales.

Evidence and route notes

Sources: D073 · D074 · D075 · D696 · F89179

About 10/12–30 — Outdoor undead route

Go: Take the boat to the left/opposite side of the village gate relative to the monkey route. On arrival, use the northwest/top-left transition toward the undead forest and the next skeleton areas.

Hunt: Advance through suitable outdoor skeleton/undead groups. One 2025 player reports both a Whirlwind melee character and an area-damage mage succeeding.

Prepare: Start with small pulls, especially at the low end. Sneak-attack builds should not assume these enemies are vulnerable to their usual attacks.

Keep: XP through approximately 30 reported; no current detailed loot table recovered.

Evidence and route notes

A separate Dread material excursion runs from the village gate right twice to the broken tower/ant tunnels, then wolves, lizardmen and miners; see Material side trips.

Sources: D077 · D078 · D232 · D234 · D310 · D311 · D312 · D906 · D983

About 30–40 — Finish outside the outdoor Dread loop

Go: A recent player circuit goes next to Hivernales yetis and, when ready, deeper demons. Other documented finishes are Hamunaptra, Cathedral exterior or screamers.

Hunt: Choose the late branch matching your build.

Prepare: Yetis need physical defenses; deeper demons may require a strong build or group. Use the detailed destination routes rather than assuming the entire northern cave is one difficulty.

Keep: Giant hearts/gear from yetis, or drops from the chosen finish.

Evidence and route notes

This is a cross-region route. Monkey reports use different level bands; choose the next stage using actual experience and survival.

Sources: D079 · D907 · F93502 · D909 · D965

Changes and conflicting advice

Read the source comparisons

Old Dread crypt/pyramid versus outdoor undead

Old descriptions and restoration questions concern an interior crypt/pyramid. Multiple 2025–26 reports independently describe a boat-accessible outdoor skeleton/undead route.

Use the recent outdoor route. Do not treat it as proof that an old indoor dungeon has reopened.

D232 · D234 · D310 · D906

Connected routes

Use these guides for the alternative starts, connecting stages and late-level finishes mentioned above.

Arche Terre Tour · Classic Sinifer Circuit · Icenfar · Saban

Report a change

Found a changed area, monster or route? Please report it to the team in Discord #leveling. Include the guide name, exact area and server, your character level/class, what changed, and when you checked it. A screenshot or current in-game description helps us update the right step.

Guide: Leveling on Sinfar/Dread. Use the Discussion tab if you prefer to leave a wiki note. Player reports will help keep these guides current.

Sources and attribution

Read the 19 source records

Original authors, displayed dates and message/post IDs are retained below. Discord links may require Sinfar server access. Initial research: 15 October 2026; Player Tool and Lotus field evidence: 16 October 2026.

  1. D073 — A2; 8/8/25, 11:52 PM. #leveling · Original message ID: 1403586638013010083.
  2. D074 — A2; 8/8/25, 11:52 PM. #leveling · Original message ID: 1403586698725818448.
  3. D075 — A2; 8/8/25, 11:52 PM. #leveling · Original message ID: 1403586749355266080.
  4. D077 — A2; 8/8/25, 11:53 PM. #leveling · Original message ID: 1403587047439990866.
  5. D078 — A2; 8/8/25, 11:53 PM. #leveling · Original message ID: 1403587074476736724.
  6. D079 — A2; 8/8/25, 11:54 PM. #leveling · Original message ID: 1403587304844693634.
  7. D232 — BeYond; 8/28/25, 6:00 PM. #leveling · Original message ID: 1410745999881928814.
  8. D234 — Luxxvii; 8/28/25, 6:02 PM. #leveling · Original message ID: 1410746306116321330.
  9. D310 — Goth33; 10/18/25, 7:59 AM. #leveling · Original message ID: 1429076323330035814.
  10. D311 — Goth33; 10/18/25, 8:00 AM. #leveling · Original message ID: 1429076695981490196.
  11. D312 — RecentAction9; 10/18/25, 3:46 PM. #leveling · Original message ID: 1429194035159105658.
  12. D696 — BeYond; 1/31/26, 10:54 AM. #leveling · Original message ID: 1467186252708315220.
  13. D906 — Scarlet; 2/17/26, 4:49 PM. #leveling · Original message ID: 1473436248784896271.
  14. D907 — Widsy; 2/17/26, 5:35 PM. #leveling · Original message ID: 1473447721854828767.
  15. D909 — Widsy; 2/17/26, 5:51 PM. #leveling · Original message ID: 1473451743374479536.
  16. D965 — Dusk Sarsis; 8/30/26, 12:35 PM. #leveling · Original message ID: 1543660451949187072.
  17. D983 — player314; 10/3/26, 7:30 AM. #leveling · Original message ID: 1555904939988090902.
  18. F89179 — Marilith Mansion; Thu Oct 20, 2016 11:53 pm. Re: How To level up quickly (The Sinfar Circuit) · Original post ID: p89179.
  19. F93502 — Ghengra; Thu Mar 09, 2017 1:21 pm. Ghengra's AT Leveling Guide ("AT Route") · Original post ID: p93502. Last edited by Ghengra on Thu Aug 03, 2017 6:22 pm, edited 25 times in total.